Title: | Color Palettes Inspired by Video Games |
Version: | 0.0.7 |
Description: | Palettes based on video games. |
License: | GPL (≥ 3) |
Encoding: | UTF-8 |
RoxygenNote: | 7.3.2 |
Suggests: | testthat (≥ 3.0.0), ggplot2, magrittr, palmerpenguins, knitr, rmarkdown, spelling |
Config/testthat/edition: | 3 |
URL: | https://www.constantine-cooke.com/gameR/, https://github.com/nathansam/gameR/ |
BugReports: | https://github.com/nathansam/gameR/issues |
VignetteBuilder: | knitr |
Language: | en-US |
NeedsCompilation: | no |
Packaged: | 2024-11-26 12:56:22 UTC; s1961592 |
Author: | Nathan Constantine-Cooke
|
Maintainer: | Nathan Constantine-Cooke <nathan.constantine-cooke@ed.ac.uk> |
Repository: | CRAN |
Date/Publication: | 2024-11-26 13:10:07 UTC |
Choose a gameR palette
Description
Choose a gameR palette
Usage
gameR_cols(palette = NULL, reverse = FALSE)
Arguments
palette |
Character name of palette. Either banjo, blocks, border, cowboy, cups, cyberpunk, fallout, frisk, gris, human_rev, kirby, new_horizon, ocarina, okami, p3r, p4g, papyrus, pman, radio, rayman, sans, sonic, spirit, splat, superbros, wow |
reverse |
Logical. Should the palette be reversed? Defaults to FALSE. |
Value
Vector containing a hex color code representation for the chosen palette
Generate continuous palette from a discrete gameR palette
Description
Generate continuous palette from a discrete gameR palette
Usage
gameR_cont(
n,
palette = NULL,
reverse = FALSE,
bias = NULL,
interpolate = "spline"
)
Arguments
n |
Number of colors to be generated |
palette |
Character name of palette. Either banjo, blocks, border, cowboy, cups, cyberpunk, fallout, frisk, gris, human_rev, kirby, new_horizon, ocarina, okami, p3r, p4g, papyrus, pman, radio, rayman, sans, sonic, spirit, splat, superbros, wow |
reverse |
Logical. Should the palette be reversed? Defaults to FALSE. |
bias |
Passed to colorRamp. A positive number. Higher values give more widely spaced colors at the high end. |
interpolate |
Passed to colorRamp. Use spline or linear interpolation |
Value
Vector containing a hex color code representation for the chosen
palette interpolated across n
values