add_light               Add light
add_lines               Add Line
add_plane_uv_mesh       Add Plane UV Mapping to Mesh
add_shape               Add Shape
arrow_mesh              Arrow 3D Model
center_mesh             Center Mesh
change_material         Change Material
color_lines             Color Lines
cone_mesh               Cone 3D Model
construct_mesh          Manually construct a mesh
cube_mesh               Cube 3D Model
cylinder_mesh           Cylinder 3D Model
directional_light       Generate Directional Lights
flip_orientation_mesh   Flip Orientation
generate_cornell_mesh   Cornell Box 3D Model
generate_line           Generate Lines
get_mesh_bbox           Get Mesh Bounding Box
get_mesh_center         Get Mesh Center
material_list           Material List
mesh3d_mesh             Mesh3d 3D Model
obj_mesh                OBJ Mesh 3D Model
ply_mesh                PLY Mesh 3D Model
point_light             Point light
r_obj                   R 3D Model
rasterize_lines         Rasterize Lines
rasterize_scene         Rasterize Scene
read_obj                Load an OBJ file
rotate_lines            Rotate Lines
rotate_mesh             Rotate Mesh
run_documentation       Run Documentation
scale_lines             Scale Lines
scale_mesh              Scale Mesh
scale_unit_mesh         Scale Mesh to Unit Bounding Box
scene_from_list         Scene From List
segment_mesh            Segment 3D Model
set_material            Set Material
smooth_normals_mesh     Calculate Smooth Mesh Normals
sphere_mesh             Sphere 3D Model
swap_yz                 Swap Y/Z Axis
text3d_mesh             Text Object
torus_mesh              Torus 3D Model
translate_lines         Translate Lines
translate_mesh          Translate Mesh
validate_mesh           Validate Mesh Data
write_scene_to_obj      Write the scene to an OBJ file
xy_rect_mesh            XY Rectangle 3D Model
xz_rect_mesh            XZ Rectangle 3D Model
yz_rect_mesh            YZ Rectangle 3D Model
